Spy Dash (2012)

Spy Dash was my first gig at Wooga while I was still studying Game Design and working a couple of hours a week as a working student. Inspired by the (at the time) hype of Subway Surfers I prototyped various ideas in Unity for what would later be turned into the very cute racing game "Spy Dash", where you play a spy who escapes various enemy areas using his car. I was only working on the prototype, and since it was the first ever project I did in a professional game company, I'm pretty sure that it was the only right thing to scrap everything and start from scratch when the project was green-lit by the company (and I moved on to the next prototype). Needless to say, at the time, I was a little sad to see all my code go to the bin ;)
