Tim Robin

Tim Robin (10)

Since 2013 I have been working full-time as a programmer on multiple digital games for smartphones and tablets, in both big game teams (25+ people in a 300+ people company) and fairly small game teams (8 people in an 8 people company). In my spare time I love to take pictures, both digitally as well as analogue, bake sourdough bread and play games on a YouTube-channel with my brother. This website is a collection of both professional and spare time work - I hope you enjoy it!

Spy Dash (2012)

Spy Dash was my first gig at Wooga while I was still studying Game Design and working a couple of hours a week as a working student. Inspired by the (at the time) hype of Subway Surfers I prototyped various ideas in Unity for what…

Urban Seed (2010 – 2011)

is a 2D Jump-n-Run about the adventures of a Guerilla Planter / Pakour Traceur on a mission to reacquaint his city with nature, while creating a safer environment for its citizens on the side. The game was a project commissioned by the Climate Media Factory and designed to draw attention to Climate…